Vision

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= Concept Ideas =
+
[[Has description::What is syn<sub>2</sub>cat all about? Read about our vision and future plans.]]
This document should resume some of the important points of the hackerspace. Please feel free to add information as you go!
+
== General purpose of hackerspace ==
+
Syn2cat is a shared space which can be used exclusively by its members - either persons or associations (clubs). Syn2cat proposes several rooms, some shared, some private. Private rooms can be locked and reserved for a certain period of time for specific projects. Furthermore, the hackerspace includes meeting facilites with capacities up to XXX persons. The shared places of hackerspace is reserved through a common calendar <INSERT LINK HERE>. In order to plan meetings and prepare the facility for a certain happening, it is '''vital''', that everyone interested reserves at least YYY weeks in advance with a small description what the purpose of the reservation is.
+
----
+
Not sure on this one :
+
*Supplementary hardware like beamers, computers or software of any kind are the responsibility of the reservee!
+
OR
+
*In order to have your meeting room fully equipped, please do not forget to reserve your laptop/beamer/whatever as well trough the same system!
+
----
+
  
 +
There is a smaller version available at [[Vision/Light]].
 +
= Vision en.v1.0.2=
  
== Policies ==
+
== What is syn<sub>2</sub>cat?==
There should be some policies to keep order clear for everybody. Policies include...
+
Founded on February 3, 2009, syn<sub>2</sub>cat is a non-profit association with the purpose of creating, exploiting and maintaining a so-called hackerspace in Luxembourg.
*'''General order''' (noise, general use, keys)
+
:''Definition by [http://en.wikipedia.org/wiki/Hackerspace Wikipedia:]''
**Law in state counts. Normally, no noise is allowed between 21h00 and 07h00 In between these hours, please respect your neighbors, you might need them sometime! ;-)
+
**Keys are available from XXX and can be posted back to XXX after use. Should there be a need to use the hackerspace more than once, special arrangements can be made. Please mail us at [mailto:keys@hackerspace.lu here] for more information
+
*'''Smokers'''
+
**hackerspace should be a non-somking area. However, there should be a place (outside?) provided for smokers
+
*'''Cooking'''
+
**using the cooking facilities (aka kitchen) with its equipment is possible under the condition that any users clean up after use.
+
*'''Housekeeping'''
+
**everybody using the hackerspace is responsible for the equipment to stay in good shape. Using bathrooms, kitchen, chairs and table include cleaning after use.
+
*'''Dishwasher/dishes/kitchen'''
+
**Preparing a meal using the provided plates and glasses includes cleaning and washing up of the latter.
+
*'''Food and disposal of old food'''
+
**Everybody taking food and/or drinks to hackerspace is supposed to check regularly for their expiry dates and dispose of them, in case they're no longer consumable. You should check to dispose waste in an appropriate waste-bin and separate trash if possible!
+
''These texts were inspired from [http://metalab.at/wiki/Kategorie:Policies metalab], [http://www.port20.org/2007/03/03/konzept/ port20]''
+
  
==Hardware==
+
A hackerspace or hackspace (from Hacker and Space) is a real (as opposed to virtual) place
All hardware inside hackerspace should be registered in an inventory which can be queried from <INSERT LINK> a website.
+
where people with common interests, usually in science,  technology, digital or electronic art
*'''Donations'''
+
can meet, socialise and collaborate. Typical activities in hackspaces include
All donations are welcome. However, in order not to turn hackerspace into some kind of special waste disposal, donations need to be conform to our <INSERT LINK> hardware laws.
+
o learning and sharing knowledge
 +
o presentations and lectures
 +
o social activities including games and parties
  
==Procedures==
+
===syn<sub>2</sub>cat, what for?===
Procedures help fulfill important tasks using the same standards/methods every time for all users. It is important to have some for our not-so-regular members...IMHO
+
Spreading knowledge on a wide basis being one of the major goals of '''syn<sub>2</sub>cat''', we strongly believe that this can be achieved best by sharing one single infrastructure, where everybody shares not only their know-how but also responsibility over the premises. The hackerspace should function as an open space for sharing opinions, technology, and knowledge. The space should spread enthusiasm, encourage learning and mentoring, and inspire the attending crowd with all sorts of new ideas.
*'''Startup'''
+
 
**Entering the sny2cat locations implies starting up all the systems that are there. <LOCATION OF POWER INTERRUPTERS, INTERNET CONNECTIVITY, ETC HERE>
+
Additional information on the motivation behind '''syn<sub>2</sub>cat''' can be found in our [[Info-Folder]].
*'''Shutdown'''
+
 
** The person "renting" hackerspace (ie. who has the key), is also responsible for its proper shutdown. Before leaving syn2cat, please make sure that the following was checked :
+
===This is our leisure===
***Everyone belonging to your group (including invitees) must leave the house
+
Whereas most kids and teenagers have had their soccer-practice, chess-club or dancing-school, some were not that fortunate: ''Geeks'', ''Nerds'' or whatever you may want to call people with a positive obsession in technology have been excluded from most social institutions, simply because there was no appropriate organisation. This is going to change with '''syn<sub>2</sub>cat'''. We're aiming at getting people out of their rooms and cellars, into the hackerspace to join their peers and socialise.
***Power needs to be cutted <PLACE HERE>
+
 
***Check that all computers are down, except those who are supposed to be running, namely <INSERT SERVERS HERE>
+
Although we do play games occasionally to relax, this is not the goal of a hackerspace. Coding, soldering and discussing technology are our pastimes. This is exhilarating, fascinating and fun to us. Seriously ;)
***Control the fridge and other food/drink reserves you/your group used. Do not leave anything opened or unconsumed lying/standing around!
+
 
***Are all the lights turned off? Check the outside lights as well!
+
===What does a hackerspace contain?===
***Make sure you lock tightly before leaving the place!
+
* Fast internet access.
**Do not forget to return the key at least 48 hours after you rented it to the address you were given.
+
* Library with programming / science / leisure books & tens of magazine subscriptions - knowledge is power.
 +
* Electronics laboratory which can be booked in case it is required for a bigger project / workshop.
 +
* Plenty of chairs and desks for computers and laptops - Members are encouraged to do their reading and coding in the hackerspace so that inspiration can be shared freely.
 +
* A lounge with consoles, a TV, a projector and screen and a number of Sofas - relaxation is part of the creative process.
 +
* Kitchen facilities.
 +
* Bathroom facilities, possibly a shower.
 +
* Storage space for hardware which is not used often.
 +
 
 +
==Where is syn<sub>2</sub>cat heading? Goals and outlook==
 +
As mentioned above, '''syn<sub>2</sub>cat''' follows the same goals as cited in the hackerspace definition. As such, our non-for-profit association (lux : ASBL), seeks synergies and collaborations with clubs and associations, sharing the same interests as '''syn<sub>2</sub>cat'''. Furthermore, we have the profound belief that sharing knowledge, resources and localities gives way to productive and interesting collaborations. 
 +
 
 +
As such, '''syn<sub>2</sub>cat''' wants to share its space with people interested in technologies, electronics, arts, and any other kind of engineering field out there.
 +
 
 +
===Art + Technology + Community + Diversity = Innovation===
 +
We are promoting new and experimental collaborations between previously unrelated ideas, methods and technologies, mashing architects with electronics engineers or coders with designers.
 +
The fusion of several disciplines is what makes a hackerspace interesting for everyone involved. The crossover of technology and art is an inspiring and rewarding task that leads to innovative ontologies and opens up captivating possibilities.
 +
 
 +
===Chill & Cook -- Bits & Bytes===
 +
But behold! syn<sub>2</sub>cat isn't only about micro controllers, soldering irons or computer workstations. In order to give people the opportunity to get to know each other and their ideas and projects, '''syn<sub>2</sub>cat''' is also very much about having fun and being comfortable. We don't want people to hide behind their notebooks, soldering irons or artistic tools. We aim at building and maintaining a nurturing social environment that brings together people from various backgrounds, spanning age, gender or ethnicity. We want everyone to get together over a drink and some collectively prepared food, chatting, socializing, building trust and creating a group of people that can actively shape a part of society.
 +
 
 +
In order to build a thriving community in and around the hackerspace, we will actively engage in organizing alternate, less-technological activities, such as cooking and eating together, field-trips to various institutions and conventions, etc...
 +
 
 +
===U23 - Guiding youth, imparting knowledge===
 +
[[Image:Soldering_with_kids.jpg|thumb‎|200px|left]]
 +
Educating young people and helping them discover modern technology from another point of view is also one of the goals of syn<sub>2</sub>cat.
 +
Considering the basic idea of a hackerspace, '''syn<sub>2</sub>cat''' furthermore believes that young people can be taught to see fields of modern creativity from another perspective. In fact, our ASBL tries to interest young people (starting from 14 years on) to a wide area of modern appliances (like technology, electronics, arts, etc) and share their members' expertise and know-how in order to awake a new passion in the youngsters.
 +
 
 +
We consider ourselves responsible for teaching children and teenagers that there's more to computers and electronics than just games, instant messaging and facebook. Helping them discover their power over the machinery and their own creativity, they will see the endless possibilities that contemporary technology and media hold.
 +
 
 +
'''syn<sub>2</sub>cat''' will offer regular workshops and cooperate with other institutions in order to create exceptional experiences for children and teenagers.
 +
 
 +
Some examples are
 +
* [[JugendSummer2009]]
 +
* [[Arduino_Soldering|Arduino soldering and programming workshop]]
 +
* [[CDays2009|CDays 2009]] ([http://www.ltett.lu Lycée technique Ettelbruck])
 +
 
 +
===Fostering an Open and Participatory Culture===
 +
Adhering to the founding principles of the internet and guided by the flow of increasingly converging media, we believe in an open and participatory culture that shares resources, knowledge, power and of course responsibilities. ''Openness'' extends to topics such as [[wikipedia:Open Source|OpenSource]], [[wikipedia:Open Access|OpenAccess]] or [[wikipedia:Open Space|OpenSpace]].
 +
 
 +
Furthermore, '''syn<sub>2</sub>cat''' is by all means a community project. In other words, the hackerspace is operated by the sum of its members, everyone is encouraged to participate in building, extending and maintaining the '''syn<sub>2</sub>cat''' community and its infrastructure. There is no hierarchy in syn<sub>2</sub>cat, instead, we hold on to and promote [[wikipedia:Adhocracy|adhocracy]]. As our sister-project [https://www.noisebridge.net/wiki/Noisebridge_Vision Noisebridge] excellently puts it:
 +
Leadership is taken by individual members for specific projects.  We call this "sudo leadership"
 +
after the *nix command sudo which allows a regular user to do one root-level, or superuser, task.
 +
In other words, if you want Noisebridge to do something, start doing it.
 +
 
 +
= Visioun lu.v1.0.3=
 +
 
 +
== Wat ass syn<sub>2</sub>cat? ==
 +
En Hackerspace ass eng Plaz wou Mënsche sech treffen, déi ähnlech Interessien am Beräich vun der Technik hunn. Deen Interessi läit net onbedéngt nëmmen an der Informatik, mä ka genee esou gutt och mat Elektronik, zäitgenëssescher Konscht, Photographie an ähnlechem leien. En Hackerspace versicht dëse Mënschen e Raum an eng Infrastruktur ze bidden, fir kreativ an innovativ Projeten ze realiséieren, déi si alleng net kéinte bewältegen.
 +
 
 +
=== syn<sub>2</sub>cat, fir wat ze man? ===
 +
 
 +
Ee vun eisen erklärten Ziler ass et, Wëssen ze verbreeden. Mir sinn der fester Iwwerzeegung, dass dat am beschten an engem Ëmfeld geet, dat fir jidderee gläichberechtegt zougänglech ass. Hei gëtt net nëmme Know-How a Material gedeelt, mä gläichzäiteg d'Verantwortung. Leit déi den Hackerspace besiche si motivéiert hier Meenungen an hiert Wëssen ze verbreeden. Si sinn houfreg aneren eppes bäi ze bréngen an si z'encouragéieren.
 +
 
 +
=== Et ass eis Fräizäitaktivitéit. ===
 +
 
 +
Wou aner Kanner a Jugendlecher op de Fussball-Training, an de Schachklub oder an de Solfège goungen, hu mir ons Entdeckungen alleng doheem gemeet. Flott encadréiert an zesumme mat Gläichdenkenden hätt eisen Hobby net nëmme méi Spaass gemeet, mä wier och vu pädagogescher Säit méi effektiv gewiescht. Fir Geeks, Nerds - oder wéi och ëmmer een eis nennt - déi vun Technik faszinéiert sinn an sech doranner verléieren, gouf et keng vergläichbar Organisatiounen. Mat syn<sub>2</sub>cat entsteet eng Institutioun déi sech drëm këmmert, dës Leit aus hire Kummeren a Garagen raus ze kréien an an eng lieweg Gesellschaft z'integréieren wou déi verschiddenst Leit hiert Interessi deelen.
 +
 
 +
Obschonns mir zwar och heiansdo dat eent oder anert Computerspill spille fir eis z'entspanen, ass dat net e Sënn oder en Inhalt vum Hackerspace. Eis Fräizäitbeschäftegunge si Léiden, Programméieren, virwëtzeg sinn an iwwer Technik diskutéieren. Dat ass wat eis Spaass mëscht.
 +
 
 +
=== Wat gëtt et an engem Hackerspace? ===
 +
* Eng Bibliothéik mat Bicher an Zäitschrëften iwwer Technik, Wëssenschaft a Kultur. Well Wëssen ass Muecht.
 +
* Schnellen Internetaccès, Dëscher fir Computer, fir ze léiden, ze schrauwen an ze programméieren and dei neideg Materialien.
 +
* Eng Stuff mat Fotellen, enger Leinwand a Konsolen. Bäi esouvill Kreativitéit muss een och mol entspanen.
 +
* Eng Kiche, wou zesumme gekacht ka ginn a Gedrénks bereet gestallt gëtt.
 +
* E Buedzëmmer an natierlech och eng Toilette.
 +
* Eng Spëntchen, fir Équipement a soss Materialien ze stockéieren, déi net esou oft gebraucht ginn.
 +
 
 +
== Wat fir Ziler verfollegt syn<sub>2</sub>cat? - En Ausbléck ==
 +
syn<sub>2</sub>cat ass eng Meta-Organisatioun, déi versicht, mat verschiddenen aneren Organisatiounen Synergien anzegoen, ze kollaboréieren, Ressourcen an Informatiounen ze deelen.
 +
 
 +
Dofir wëll syn<sub>2</sub>cat den Hackerspace mat Leit a Vereenegungen deelen, déi sech fir Technik, Elektronik, Konscht a sonstëg Handwierker interesséieren.
 +
 
 +
=== Konscht + Technik + Gemeinschaft + Villfälteges = Innovatioun ===
 +
Mir fördere nei an ongewéinlech Zesummenaarbechten tëscht bis elo onreliéert Methoden an Technologien. Mir bréngen Architekte mat Mikroelektroniker zesummen, oder Softwareprogrammeure mat Grafikdesigner. Genau déi Vermëschung vun de verschiddensten Disziplinnen ass dat, wat en Hackerspace esou interessant fir all d'Leit mëscht, déi dobäi sinn. Eng Symbios tëscht Technik a Konscht ass spannend a bréngt faszinant nei Méiglechkeeten ervir. Sou hu mer zum Beispill zesummen mam MNHA en Owend mat L.A.S.E.R Tagging veranstalt bei deem Graffitiartisten sech kreativ op der Mauer vum Musée ausdrécke konnten ouni dës ze beschmieren.
 +
 
 +
=== Chill & Cook – Bits & Bites ===
 +
Mee am Hackerspace geet et net just ëm Mikrokontroller, Léitkolwen oder Notebooks. Mir wëlle Mënschen, hier Iddien a Projeten zesumme bréngen an dofir ass et fir ons och wichteg, eng gemittlech an interessant Atmosphär ze schafen. Mir wëllen net, dass d'Leit sech hannert hirem Computerbildschierm verstoppen an dofir konstruéiere mir e soziaalt Ëmfeld wou Leit mat de verschiddensten Hannergrënn, vun all Alter a Geschlecht, aus de verschiddenste Kulturen, zesumme kommen. D'Besicher vum Hackerspace sollen sech beim zesumme Kachen an Iessen ënnerhalen, méi no kommen an nei Frëndschaften opbauen. Leit déi géigesäitegt Vertrauen opbaue kënne vill beweegen.
 +
 
 +
Fir also am a ronderëm den Hackerspace eng bléient Communautéit opzebauen, wäerte mir nieft der ganzer Technik och aner Aktivitéiten organiséiere, Konferenz besichen, Ausstellungen organiséieren oder eis um kulturelle Liewen zu Lëtzebuerg bedeelegen.
 +
 
 +
=== U23 – Jonk Mënsche leeden a Wësse vermëttelen. ===
 +
Jonke Mënschen d'Technik no ze bréngen an hinnen ze weise, wat si ausser Spiller a Facebook nach alles domadder maache kënnen ass och eent vun den Ziler vu syn<sub>2</sub>cat. Jugendlechen Äifer a kreatiivt Potential ëmsetzen geet am beschte wann een encadréiert ass. Mir wëlle Kanner a Jugendlecher net mat Technik alleng loossen, mä hinne bäibréngen, wéi een neie Medie kritesch begéint a wéi ee kann innovativ an nëtzlech Saachen domadder ka kreéieren.
 +
 
 +
syn<sub>2</sub>cat wäert regelméisseg Atelieren ubidden an zesumme mat aneren Organisatiounen an Institutioune neiarteg Erliefnisser vermëttelen. An deem Kader ware mer zum Beispill un den CDays am Lycée Technique zu Ettelbréck bedeelegt wou mer Léitworkshops organiséiert hunn déi vun de Schüler houfreg besicht goufen. Am Summer 2009 encadréire mer e klenge Camp, vir Kanner a Jugendlecher d'Baue vu Roboteren ze vermëttelen.
 +
 
 +
=== Eng fräi a partizipativ Kulture ënnerstëtzen ===
 +
Am Zäitalter vun ëmmer méi Verbindungen tëscht de verschiddene Medien an inspiréiert vum kollaborative Gedanke vum Internet gleewe mir un eng oppen, fräi a partizipativ Kultur, déi Ressource, Wëssen, Gestaltungsräim an natierlech och Verantwortung deelt. Ënner Oppenheet versti mir esou Theme wéi OpenSource, OpenAccess (de fräien Zougang zu Bildungs- a Fuerschungs-Materialien) oder och OpenSpace (Fräi-Reim fir jiddereen)
 +
 
 +
syn<sub>2</sub>cat ass e Gemeinschafts-Projet. Den Hackerspace ass d'Resultat vun der Zesummenaarbecht vun senge Memberen. Jiddereen dréit dozou bäi den Hackerspace opzebauen, ze ënnerhalen an d'Gemeinschaft auszebauen. Bäi syn<sub>2</sub>cat gëtt eng keng Hierarchie. Mir verstinn eis als Adhocratie, wou jiddereen, deen eppes erreeche wëll d'Initiative ergräift. An anere Wieder: Wanns du fënns, dass am Hackerspace eppes entstoe sollt, fänk un an aner Leit wäerten dir ënner d'Äerm gräifen.
 +
 
 +
[[Category:Documentation]]

Latest revision as of 00:19, 4 November 2010

What is syn2cat all about? Read about our vision and future plans.

There is a smaller version available at Vision/Light.

Contents

[edit] Vision en.v1.0.2

[edit] What is syn2cat?

Founded on February 3, 2009, syn2cat is a non-profit association with the purpose of creating, exploiting and maintaining a so-called hackerspace in Luxembourg.

Definition by Wikipedia:
A hackerspace or hackspace (from Hacker and Space) is a real (as opposed to virtual) place
where people with common interests, usually in science,  technology, digital or electronic art
can meet, socialise and collaborate. Typical activities in hackspaces include
o learning and sharing knowledge
o presentations and lectures
o social activities including games and parties

[edit] syn2cat, what for?

Spreading knowledge on a wide basis being one of the major goals of syn2cat, we strongly believe that this can be achieved best by sharing one single infrastructure, where everybody shares not only their know-how but also responsibility over the premises. The hackerspace should function as an open space for sharing opinions, technology, and knowledge. The space should spread enthusiasm, encourage learning and mentoring, and inspire the attending crowd with all sorts of new ideas.

Additional information on the motivation behind syn2cat can be found in our Info-Folder.

[edit] This is our leisure

Whereas most kids and teenagers have had their soccer-practice, chess-club or dancing-school, some were not that fortunate: Geeks, Nerds or whatever you may want to call people with a positive obsession in technology have been excluded from most social institutions, simply because there was no appropriate organisation. This is going to change with syn2cat. We're aiming at getting people out of their rooms and cellars, into the hackerspace to join their peers and socialise.

Although we do play games occasionally to relax, this is not the goal of a hackerspace. Coding, soldering and discussing technology are our pastimes. This is exhilarating, fascinating and fun to us. Seriously ;)

[edit] What does a hackerspace contain?

  • Fast internet access.
  • Library with programming / science / leisure books & tens of magazine subscriptions - knowledge is power.
  • Electronics laboratory which can be booked in case it is required for a bigger project / workshop.
  • Plenty of chairs and desks for computers and laptops - Members are encouraged to do their reading and coding in the hackerspace so that inspiration can be shared freely.
  • A lounge with consoles, a TV, a projector and screen and a number of Sofas - relaxation is part of the creative process.
  • Kitchen facilities.
  • Bathroom facilities, possibly a shower.
  • Storage space for hardware which is not used often.

[edit] Where is syn2cat heading? Goals and outlook

As mentioned above, syn2cat follows the same goals as cited in the hackerspace definition. As such, our non-for-profit association (lux : ASBL), seeks synergies and collaborations with clubs and associations, sharing the same interests as syn2cat. Furthermore, we have the profound belief that sharing knowledge, resources and localities gives way to productive and interesting collaborations.

As such, syn2cat wants to share its space with people interested in technologies, electronics, arts, and any other kind of engineering field out there.

[edit] Art + Technology + Community + Diversity = Innovation

We are promoting new and experimental collaborations between previously unrelated ideas, methods and technologies, mashing architects with electronics engineers or coders with designers. The fusion of several disciplines is what makes a hackerspace interesting for everyone involved. The crossover of technology and art is an inspiring and rewarding task that leads to innovative ontologies and opens up captivating possibilities.

[edit] Chill & Cook -- Bits & Bytes

But behold! syn2cat isn't only about micro controllers, soldering irons or computer workstations. In order to give people the opportunity to get to know each other and their ideas and projects, syn2cat is also very much about having fun and being comfortable. We don't want people to hide behind their notebooks, soldering irons or artistic tools. We aim at building and maintaining a nurturing social environment that brings together people from various backgrounds, spanning age, gender or ethnicity. We want everyone to get together over a drink and some collectively prepared food, chatting, socializing, building trust and creating a group of people that can actively shape a part of society.

In order to build a thriving community in and around the hackerspace, we will actively engage in organizing alternate, less-technological activities, such as cooking and eating together, field-trips to various institutions and conventions, etc...

[edit] U23 - Guiding youth, imparting knowledge

thumb‎

Educating young people and helping them discover modern technology from another point of view is also one of the goals of syn2cat. Considering the basic idea of a hackerspace, syn2cat furthermore believes that young people can be taught to see fields of modern creativity from another perspective. In fact, our ASBL tries to interest young people (starting from 14 years on) to a wide area of modern appliances (like technology, electronics, arts, etc) and share their members' expertise and know-how in order to awake a new passion in the youngsters.

We consider ourselves responsible for teaching children and teenagers that there's more to computers and electronics than just games, instant messaging and facebook. Helping them discover their power over the machinery and their own creativity, they will see the endless possibilities that contemporary technology and media hold.

syn2cat will offer regular workshops and cooperate with other institutions in order to create exceptional experiences for children and teenagers.

Some examples are

[edit] Fostering an Open and Participatory Culture

Adhering to the founding principles of the internet and guided by the flow of increasingly converging media, we believe in an open and participatory culture that shares resources, knowledge, power and of course responsibilities. Openness extends to topics such as OpenSource, OpenAccess or OpenSpace.

Furthermore, syn2cat is by all means a community project. In other words, the hackerspace is operated by the sum of its members, everyone is encouraged to participate in building, extending and maintaining the syn2cat community and its infrastructure. There is no hierarchy in syn2cat, instead, we hold on to and promote adhocracy. As our sister-project Noisebridge excellently puts it:

Leadership is taken by individual members for specific projects.  We call this "sudo leadership"
after the *nix command sudo which allows a regular user to do one root-level, or superuser, task.
In other words, if you want Noisebridge to do something, start doing it.

[edit] Visioun lu.v1.0.3

[edit] Wat ass syn2cat?

En Hackerspace ass eng Plaz wou Mënsche sech treffen, déi ähnlech Interessien am Beräich vun der Technik hunn. Deen Interessi läit net onbedéngt nëmmen an der Informatik, mä ka genee esou gutt och mat Elektronik, zäitgenëssescher Konscht, Photographie an ähnlechem leien. En Hackerspace versicht dëse Mënschen e Raum an eng Infrastruktur ze bidden, fir kreativ an innovativ Projeten ze realiséieren, déi si alleng net kéinte bewältegen.

[edit] syn2cat, fir wat ze man?

Ee vun eisen erklärten Ziler ass et, Wëssen ze verbreeden. Mir sinn der fester Iwwerzeegung, dass dat am beschten an engem Ëmfeld geet, dat fir jidderee gläichberechtegt zougänglech ass. Hei gëtt net nëmme Know-How a Material gedeelt, mä gläichzäiteg d'Verantwortung. Leit déi den Hackerspace besiche si motivéiert hier Meenungen an hiert Wëssen ze verbreeden. Si sinn houfreg aneren eppes bäi ze bréngen an si z'encouragéieren.

[edit] Et ass eis Fräizäitaktivitéit.

Wou aner Kanner a Jugendlecher op de Fussball-Training, an de Schachklub oder an de Solfège goungen, hu mir ons Entdeckungen alleng doheem gemeet. Flott encadréiert an zesumme mat Gläichdenkenden hätt eisen Hobby net nëmme méi Spaass gemeet, mä wier och vu pädagogescher Säit méi effektiv gewiescht. Fir Geeks, Nerds - oder wéi och ëmmer een eis nennt - déi vun Technik faszinéiert sinn an sech doranner verléieren, gouf et keng vergläichbar Organisatiounen. Mat syn2cat entsteet eng Institutioun déi sech drëm këmmert, dës Leit aus hire Kummeren a Garagen raus ze kréien an an eng lieweg Gesellschaft z'integréieren wou déi verschiddenst Leit hiert Interessi deelen.

Obschonns mir zwar och heiansdo dat eent oder anert Computerspill spille fir eis z'entspanen, ass dat net e Sënn oder en Inhalt vum Hackerspace. Eis Fräizäitbeschäftegunge si Léiden, Programméieren, virwëtzeg sinn an iwwer Technik diskutéieren. Dat ass wat eis Spaass mëscht.

[edit] Wat gëtt et an engem Hackerspace?

  • Eng Bibliothéik mat Bicher an Zäitschrëften iwwer Technik, Wëssenschaft a Kultur. Well Wëssen ass Muecht.
  • Schnellen Internetaccès, Dëscher fir Computer, fir ze léiden, ze schrauwen an ze programméieren and dei neideg Materialien.
  • Eng Stuff mat Fotellen, enger Leinwand a Konsolen. Bäi esouvill Kreativitéit muss een och mol entspanen.
  • Eng Kiche, wou zesumme gekacht ka ginn a Gedrénks bereet gestallt gëtt.
  • E Buedzëmmer an natierlech och eng Toilette.
  • Eng Spëntchen, fir Équipement a soss Materialien ze stockéieren, déi net esou oft gebraucht ginn.

[edit] Wat fir Ziler verfollegt syn2cat? - En Ausbléck

syn2cat ass eng Meta-Organisatioun, déi versicht, mat verschiddenen aneren Organisatiounen Synergien anzegoen, ze kollaboréieren, Ressourcen an Informatiounen ze deelen.

Dofir wëll syn2cat den Hackerspace mat Leit a Vereenegungen deelen, déi sech fir Technik, Elektronik, Konscht a sonstëg Handwierker interesséieren.

[edit] Konscht + Technik + Gemeinschaft + Villfälteges = Innovatioun

Mir fördere nei an ongewéinlech Zesummenaarbechten tëscht bis elo onreliéert Methoden an Technologien. Mir bréngen Architekte mat Mikroelektroniker zesummen, oder Softwareprogrammeure mat Grafikdesigner. Genau déi Vermëschung vun de verschiddensten Disziplinnen ass dat, wat en Hackerspace esou interessant fir all d'Leit mëscht, déi dobäi sinn. Eng Symbios tëscht Technik a Konscht ass spannend a bréngt faszinant nei Méiglechkeeten ervir. Sou hu mer zum Beispill zesummen mam MNHA en Owend mat L.A.S.E.R Tagging veranstalt bei deem Graffitiartisten sech kreativ op der Mauer vum Musée ausdrécke konnten ouni dës ze beschmieren.

[edit] Chill & Cook – Bits & Bites

Mee am Hackerspace geet et net just ëm Mikrokontroller, Léitkolwen oder Notebooks. Mir wëlle Mënschen, hier Iddien a Projeten zesumme bréngen an dofir ass et fir ons och wichteg, eng gemittlech an interessant Atmosphär ze schafen. Mir wëllen net, dass d'Leit sech hannert hirem Computerbildschierm verstoppen an dofir konstruéiere mir e soziaalt Ëmfeld wou Leit mat de verschiddensten Hannergrënn, vun all Alter a Geschlecht, aus de verschiddenste Kulturen, zesumme kommen. D'Besicher vum Hackerspace sollen sech beim zesumme Kachen an Iessen ënnerhalen, méi no kommen an nei Frëndschaften opbauen. Leit déi géigesäitegt Vertrauen opbaue kënne vill beweegen.

Fir also am a ronderëm den Hackerspace eng bléient Communautéit opzebauen, wäerte mir nieft der ganzer Technik och aner Aktivitéiten organiséiere, Konferenz besichen, Ausstellungen organiséieren oder eis um kulturelle Liewen zu Lëtzebuerg bedeelegen.

[edit] U23 – Jonk Mënsche leeden a Wësse vermëttelen.

Jonke Mënschen d'Technik no ze bréngen an hinnen ze weise, wat si ausser Spiller a Facebook nach alles domadder maache kënnen ass och eent vun den Ziler vu syn2cat. Jugendlechen Äifer a kreatiivt Potential ëmsetzen geet am beschte wann een encadréiert ass. Mir wëlle Kanner a Jugendlecher net mat Technik alleng loossen, mä hinne bäibréngen, wéi een neie Medie kritesch begéint a wéi ee kann innovativ an nëtzlech Saachen domadder ka kreéieren.

syn2cat wäert regelméisseg Atelieren ubidden an zesumme mat aneren Organisatiounen an Institutioune neiarteg Erliefnisser vermëttelen. An deem Kader ware mer zum Beispill un den CDays am Lycée Technique zu Ettelbréck bedeelegt wou mer Léitworkshops organiséiert hunn déi vun de Schüler houfreg besicht goufen. Am Summer 2009 encadréire mer e klenge Camp, vir Kanner a Jugendlecher d'Baue vu Roboteren ze vermëttelen.

[edit] Eng fräi a partizipativ Kulture ënnerstëtzen

Am Zäitalter vun ëmmer méi Verbindungen tëscht de verschiddene Medien an inspiréiert vum kollaborative Gedanke vum Internet gleewe mir un eng oppen, fräi a partizipativ Kultur, déi Ressource, Wëssen, Gestaltungsräim an natierlech och Verantwortung deelt. Ënner Oppenheet versti mir esou Theme wéi OpenSource, OpenAccess (de fräien Zougang zu Bildungs- a Fuerschungs-Materialien) oder och OpenSpace (Fräi-Reim fir jiddereen)

syn2cat ass e Gemeinschafts-Projet. Den Hackerspace ass d'Resultat vun der Zesummenaarbecht vun senge Memberen. Jiddereen dréit dozou bäi den Hackerspace opzebauen, ze ënnerhalen an d'Gemeinschaft auszebauen. Bäi syn2cat gëtt eng keng Hierarchie. Mir verstinn eis als Adhocratie, wou jiddereen, deen eppes erreeche wëll d'Initiative ergräift. An anere Wieder: Wanns du fënns, dass am Hackerspace eppes entstoe sollt, fänk un an aner Leit wäerten dir ënner d'Äerm gräifen.

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