Atari ST Knowhow Workshop 3
From syn2cat - HackerSpace.lu
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{{Event | {{Event | ||
− | |attendees=Sid, The metalgamer | + | |attendees=Sid, The metalgamer, Kwisatz |
|eventtype=Workshop | |eventtype=Workshop | ||
|subtitle=demo building OR parallax distorter | |subtitle=demo building OR parallax distorter |
Revision as of 21:44, 13 February 2012
Note: this article is about a passed event.
Atari ST Knowhow Workshop 3
demo building OR parallax distorter
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Type of Event: | Workshop |
From: | 2012/02/25 15:00 |
Till: | 2012/02/25 18:00 |
Recurring: | no |
Organizer: | syn2cat |
Cost: | 0 EUR0 $ 0 £ 0 CHF |
Mandatory registration: | |
Website: | http://wiki.hackerspace.l... |
Attendees: | Sid, The metalgamer, Kwisatz Log-in to RSVP |
Contact Person(s): | Gunstick (mail) |
Keywords: | |
Location | |
Where: | Hackerspace, Strassen (11, rue du Cimetière, L-8018 Strassen, Luxembourg) |
Map: |
Loading map...
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Tools | |
QrCode: | |
Add to your calendar: | Download … further results |
Alternate picture: | None |
Announce globally: | no |
YOU DECIDE
either create a little demo yourself
OR do this:
The impossible demo: parallax distorter (from minute 08:30). People always thought that on the ST you can't do 500 colors at once -> colorshok demo you can't play digital samples -> digit demo the video signal has always a border around -> overscan demo it's impossible to move the whole screen contents -> syncscroll demo bitwise shifting is impossible -> distorter playfields are an Amiga thing -> playfield demo there are no sprites on the ST -> big sprite demo but of course this demo shows all this, at the same time (which is also impossible) the algorithmic theory behind it how to integrate all the effects into one showing off devpac and turboass visually inspecting synchon code