Atari ST Knowhow Workshop 3
From syn2cat - HackerSpace.lu
Note: this article is about a passed event.
|
Atari ST Knowhow Workshop 3
the impossible demo: parallax distorter
| |
|---|---|
| Type of Event: | Workshop |
| From: | 2012/02/25 15:00 |
| Till: | 2012/02/25 18:00 |
| Recurring: | no |
| Organizer: | syn2cat |
| Cost: | 0 EUR0 $ 0 £ 0 CHF |
| Mandatory registration: | |
| Website: | http://wiki.hackerspace.l... |
| Attendees: | Sid, The metalgamer, Kwisatz, Thierry Log-in to RSVP |
| Contact Person(s): | Gunstick (mail) |
| Keywords: | |
| Location | |
| Where: | Hackerspace, Strassen (11, rue du Cimetière, L-8018 Strassen, Luxembourg) |
| Map: |
Loading map...
|
| Tools | |
| QrCode: |
|
| Add to your calendar: | Download … further results |
| Alternate picture: | None |
| Announce globally: | no |
The internal workings of the world famous ULM parallax distorter
People always thought that on the ST it was impossible to do this:
Some of these effects we already know from previous workshops:
- you can't do 500 colors at once -> colorshok demo
- you can't play digital samples -> digit demo
- the video signal has always a border around -> overscan demo
- it's impossible to move the whole screen contents -> megascroll
- bitwise shifting is impossible -> distorter
- playfields are an Amiga thing -> playfield demo. NEW! (explanation and theory)
- there are no sprites on the ST -> big sprite demo (not featured in the parallax distorter)
but of course this demo shows all this, at the same time (which is also impossible)
- how the idea was born
- the algorithmic theory behind it
- how to integrate all the effects into one
- how to put all this into overscan
- showing off devpac and turboass
- visually inspecting synchon code
- replace some grafics and sound and see result
Slides
- libreoffice presentation (no pdf because there's a lot of animation)
- git repository (read the checkin comments for more historical stuff and important infos to make the demo run)
- Here is the whole 1h long presentation video
